HD Matte Silicone Effect

Screen Printing Silicone For white HD Matte Silicone on Sports Wear

Preparation: Mesh&Squeegee: 120(48T) Mesh number; 65-75 degree Squeegee.: Pigments added ratio:For white and fluorescent color 20%,other color 10%Catalyst mixing ratio:2% slow dry XG-866B-1 and fast dry XG-866B-2 ,hand printing to use fast dry catalyst and ,machine printing to use slow dry catalyst or slow dry catalyst and fast dry catalyst to mix together for using.Thinner XG-128A adding ratio:0-20% Heating Temp and time: Flash cure temp:100℃- 120℃...

Best Selling Machine Printing Silicone – XG Silicone

We XG Silicone (Xinguang Silicone) Jiangxi Xinguang Co., Ltd. & Huizhou Yirun sililcione Co., Ltd.are specializing in producing textile printing silicone ink that both for machine and hand printing with long printing time and easy drying,less waste and easy print,no need retarder and others agent to expend print printing time for machine printing. XG Silicone HD Silicone (high density printing...

HD Glossy Silicone and HD Matte Silicone Printing

silicone 3D glossy printing and HD matte silicone printing Silicone High density printing : Preparation: Mesh&Squeegee: 120(48T) Mesh number ;65-75 degree Squeegee.: Pigments added ratio:For white and fluorescent color 20%,other color 10%Catalyst mixing ratio:2% slow dry XG-866B-1 and fast dry XG-866B-2 can mix together for using.Thinner XG-128A adding ratio:0-20%    thinner is not necessary for hand printingHeating Temp and time: Flash cure temp :100℃- 120℃ for 6-10 seconds ,Drying...

HD Matte Silicone Effect Print on Waterproof Fabric

Preparation: Mesh&Squeegee: 120(48T) Mesh number ;65-75 degree Squeegee.: Pigments added ratio:For white and fluorescent color 20%,other color 10%Catalyst mixing ratio:2% slow dry XG-866B-1 and fast dry XG-866B-2 can mix together for using.Thinner XG-128A adding ratio:0-20% thinner is not necessary for hand printingHeating Temp and time: Flash cure temp :20℃ for 6-10 seconds ,Drying After printing finish, to heat by 100℃ for -20 minutes to get crossing...

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